Post by Darth Cension on Apr 27, 2016 1:06:55 GMT -5
Tier VII is out of the question. It is undoable without multiple squads at Level 80 with Gear IX, if not Gear X
But we will be able to get the gear needed to get to Gear IX from Tier VI
UPDATE: RAID IS NOW UNLOCKED
My first attempt on the Tier 6 raid: www.youtube.com/watch?v=D2sqFxyd4kc
Tier VI numbers will be posted soon!
Key takeaways:
Stage I
MOST IMPORTANT:
You can dispel Deathmark, so bring someone like Ackbar/Elder/Rex
You can retreat similar to GW if you get bad RNG (someone told me this but I have yet to confirm it myself)
Recommended teams:
QGJ (L), Barriss, Ackbar/RexEwok Elder, RG, Rey
Rex (L), Barriss, Plo Koon, RG, Rey
1. Debuffs are useless on the Captain, stuns, etc. apply normally to the adds. You can use TM reduction on the captain.
2. Try to keep adds stun-locked.
You want to kill at least one so the captain will use his Revive instead of his deathmark
BUT DO NOT GO FOR THE KILL IF THE CAPTAIN'S REVIVE IS UP
3. Killing the adds is a waste of time because they are revived basically as fast as you can kill them
Better to keep them stunned, but if you can't keep both stunned, I would suggest to kill the Brute.
Again, you want to kill at least one so the captain will use his Revive instead of his deathmark
4. DO NOT TAUNT right off the bat. WAIT UNTIL SOMEONE IS DEATHMARKED AND USE TAUNT TO SAVE THEM
5. Try to use "ESCAPE" when someone is deathmarked if you have no way to save them. This way you have a 50% chance to reuse the character.
Only useful if that character will make a substantial difference on a B-Team
6. Foresight does not work if the target is deathmarked
Valuable abilities: Stun, Offense Up, Dispel buffs, Heal, Dispel debuffs, TM reduction
Valuable utility characters:
Admiral Ackbar, Ewok Elder, Rex, Lobot - Can Dispel Deathmark from allies
Plo Koon, Sun Fac, QGJ, Asajj Ventress - Can Dispel Offense Up and Taunts from the adds
RG, Old Daka - Can keep adds stun-locked
Barriss Offee - Equalizing + % heal. Regular heals = 1 attack
Clones, Ewoks - TM reducing abilities are readily accessible
Details:
Gamorrean Captain
6 Million HP
6.5k dmg plus his % dmg on heavily armored targets (RG) with Offense Up
If a target is attacked with Deathmark on them, they will probably die.
Use taunts to redirect the attack and heal up the deathmarked target. If you keep them from attacking the deathmarked target, the Gamorreans really don't do that much damage
Gamorrean Guard
2.9k dmg to lightly armored targets (QGJ) with his Basic attack
5.5k dmg to lightly armored targets without Offense Up with his special
X k HP
Because it also gives him retribution
Gamorrean Brute
42k HP
4.5 k dmg to lightly armored targets (QGJ) with Offense Up
If anyone knows the people from swgoh.gg, please tell them to feel free to put this info on their site. Will be more readable when formatted properly
But we will be able to get the gear needed to get to Gear IX from Tier VI
UPDATE: RAID IS NOW UNLOCKED
My first attempt on the Tier 6 raid: www.youtube.com/watch?v=D2sqFxyd4kc
Tier VI numbers will be posted soon!
Key takeaways:
Stage I
MOST IMPORTANT:
You can dispel Deathmark, so bring someone like Ackbar/Elder/Rex
You can retreat similar to GW if you get bad RNG (someone told me this but I have yet to confirm it myself)
Recommended teams:
QGJ (L), Barriss, Ackbar/RexEwok Elder, RG, Rey
Rex (L), Barriss, Plo Koon, RG, Rey
1. Debuffs are useless on the Captain, stuns, etc. apply normally to the adds. You can use TM reduction on the captain.
2. Try to keep adds stun-locked.
You want to kill at least one so the captain will use his Revive instead of his deathmark
BUT DO NOT GO FOR THE KILL IF THE CAPTAIN'S REVIVE IS UP
3. Killing the adds is a waste of time because they are revived basically as fast as you can kill them
Better to keep them stunned, but if you can't keep both stunned, I would suggest to kill the Brute.
Again, you want to kill at least one so the captain will use his Revive instead of his deathmark
4. DO NOT TAUNT right off the bat. WAIT UNTIL SOMEONE IS DEATHMARKED AND USE TAUNT TO SAVE THEM
5. Try to use "ESCAPE" when someone is deathmarked if you have no way to save them. This way you have a 50% chance to reuse the character.
Only useful if that character will make a substantial difference on a B-Team
6. Foresight does not work if the target is deathmarked
Valuable abilities: Stun, Offense Up, Dispel buffs, Heal, Dispel debuffs, TM reduction
Valuable utility characters:
Admiral Ackbar, Ewok Elder, Rex, Lobot - Can Dispel Deathmark from allies
Plo Koon, Sun Fac, QGJ, Asajj Ventress - Can Dispel Offense Up and Taunts from the adds
RG, Old Daka - Can keep adds stun-locked
Barriss Offee - Equalizing + % heal. Regular heals = 1 attack
Clones, Ewoks - TM reducing abilities are readily accessible
Details:
Gamorrean Captain
6 Million HP
6.5k dmg plus his % dmg on heavily armored targets (RG) with Offense Up
If a target is attacked with Deathmark on them, they will probably die.
Use taunts to redirect the attack and heal up the deathmarked target. If you keep them from attacking the deathmarked target, the Gamorreans really don't do that much damage
Gamorrean Guard
2.9k dmg to lightly armored targets (QGJ) with his Basic attack
5.5k dmg to lightly armored targets without Offense Up with his special
X k HP
Because it also gives him retribution
Gamorrean Brute
42k HP
4.5 k dmg to lightly armored targets (QGJ) with Offense Up
If anyone knows the people from swgoh.gg, please tell them to feel free to put this info on their site. Will be more readable when formatted properly